Viewport 01 — Digital Studio

Sculpting Digital Realities
& 3D Artifacts

Pethum Kashmira — 3D Modeler & Visual Artist working in Blender. Hard-surface modeling, environment design, concept art and game-ready assets, lit like a gallery and built like a machine.

Focus

3D Modeling

Engine

Cycles / Eevee

Based

Sri Lanka

Gallery — 02

Selected Works

Renders, turntables and technical breakdowns. Toggle the wireframe on any card to inspect the mesh beneath the material.

Venture — 03

Digital Marketing & Venture

Founder / Operator

Filxy.store

A digital marketing and services studio helping brands grow with search visibility, social momentum, sharp positioning and production-ready digital assets.

filxy.store

SEO & Search

Technical audits, on-page structure and content strategy that compounds.

Social Growth

Content systems and paid amplification built around a single brand voice.

Brand Strategy

Positioning, messaging and identity direction for products that need presence.

Digital Assets

3D visuals, ad creative and motion assets produced in-house.

Artist — 04

About the maker

I'm Pethum Kashmira, a 3D artist and visual creator based in Sri Lanka. I build things that look like they exist — machined hard-surface objects, atmospheric environments and abstract artifacts, mostly inside Blender.

My work sits between technical craft and art direction: clean topology and efficient pipelines on one side, lighting and mood on the other. Commissions welcome for product visualisation, game assets, concept art and environment design.

Also holds an analytical background in market research & finance — it shows up as structure, not as spreadsheets.

Viewport · Final Shaded

3D Digital Self-Portrait — Sculpted in Blender

Toolkit

BlenderModeling / Sculpt
CyclesPath tracing
Eevee NextRealtime
Geo NodesProcedural
SubstanceTexturing
ZBrushHigh-poly
PhotoshopPost / Matte
CorelDRAWVector
FigmaLayout / UI
Three.jsRealtime web

Contact — 05

Let's build
something solid

Project brief